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StormBreaker

StormBreaker Editor Demo

 Skybox

StormBreaker is a game engine I am working on for trying out and implement new concepts. The main focus of the engine currently is implementing a graphics engine and adding support for the editor to make scene changes easier.

Currently, it has Following implementations in place,

  1. Engine systems - 

    1. Renderer & Mesh-Material System

    2. Editor support with ImGui

    3. Events System

    4. Shader support 

    5. Debug Systems (Logger, Memory leak detections)

    6. Helper tools/Scripts (Premake, System setup scripts)

  2. Editor support & easy mechanics to add new editor functionality with layered system

  3. Data-Oriented ECS (in works)

 

On the Graphics side, currently, following are the few effects already implemented in the engine. 

  1. Lighting/Normal Mapping

  2. Skybox

  3. PBR (in works)

Github :  source

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